Originally posted by bacardi
1- regarding the new DPC coming..
what exactly will the limits be? will d-line dots have lateral placement completely removed? will other positions (LB maybe?) also be affected? or a better way to ask -- i dont want to waste time this season doing things in the DPC that will be wiped out next season, so if i know the limitations, then i wont bother spending time on those parts.
ie. if you say only the d-line dots will be affected, then for every new play i work on, i'd just leave the d-line in their default positions and play with LBs and the d-backs.
2- can you guys post the timeout logic for us? there is literally 0 competitive advantage in everyone knowing it, and it would make debugging a lot easier. is there any reason NOT to post them?
1 - there will be fixed alignments (weak, balanced, strong and maybe a few variations of those three) that defenses must use. As far as I know it will be for both DL and LB and will also place limitations on where secondary defenders can move in regards to placement on the line of scrimmage.
2. Here you go. This is the list that was submitted to Bort with the one changelog correction accounted for. It's possible that Bort made some revisions but this should be the general outline.
All conditions below should result in a timeout.
All conditions assume the clock is running.
2nd Quarter, Offense, Time <= 90
Down = 1-2
Spot = Own 35 to Opp 10
Form = Offense*
TOL = 2+
2nd Quarter, Offense, Time <= 90
Down = 3
Spot = Own 35 to Opp 10
ToGo <= 10
Form = Offense
TOL = 2+
2nd Quarter, Offense, Time <= 60
Down = 1-3
Spot = Opp 10 to Opp G
Form = Offense
TOL = 2+
2nd Quarter, Offense, Time <= 60
Down = 4
Spot = Own 35 to Opp G
Form = Offense
2nd Quarter, Offense, Time <= 10
Spot = Opp 50 To Opp G
2nd Quarter, Defense, Time <= 120
Down = 3
ToGo > 10
Spot = Opp 30 to Opp G
TOL = 2+
2nd Quarter, Defense, Time <= 60
Down = 3
ToGo > 10
Spot = Opp 30 to Opp G
2nd Quarter, Defense, Time <= 120
Down = 4
ToGo > 1
Spot = Opp 30 to Opp G
2nd Quarter, Defense, Time <= 120
Down = 4
ToGo > 5
Spot = 50 to Opp G
4th Quarter, Offense, Time <= 90
Down = 1-3
Spot = Outside FG Range
Score = -7 to -1
TOL = 2+
4th Quarter, Offense, Time <= 90
Down = 1-2
Spot = Own 35 to Opp 10
Form = Offense
Score = -7 to 0
TOL = 2+
4th Quarter, Offense, Time <= 90
Down = 3
ToGo <= 10
Spot = Own 35 to Opp 10
Form = Offense
Score = -7 to 0
TOL = 2+
4th Quarter, Offense, Time <= 60
Down = 1-3
Spot = Opp 10 to Opp G
Form = Offense
Score = -7 to -3
TOL = 2+
4th Quarter, Offense, Time <= 60
Down = 4
Form = Offense
Score = -7 to -3
4th Quarter, Offense, Time <= 40
Down = 1-3
Score = -255 to -8
TOL = 3
4th Quarter, Offense, Time <= 30
Score = -255 to -8
TOL = 2+
4th Quarter, Offense, Time <= 30
Down = 1-3
Score = -2 to 0
TOL = 2+
4th Quarter, Offense, Time <= 10
Spot = 50 to Opp G
Score = 0
4th Quarter, Offense, Time <= 10
Score < 0
4th Quarter, Defense, Time <= 120
Score < 0
4th Quarter, Defense, Time <= 120
Down = 3
ToGo > 10
Spot = Opp 30 to Opp G
Score = 0
4th Quarter, Defense, Time <= 120
Down = 4
ToGo > 1
Spot = Opp 30 to Opp G
Score = 0
TOL = 2+
4th Quarter, Defense, Time <= 120
Down = 4
ToGo > 5
Score = 0
Spot = 50 to Opp G
4th Quarter, Defense, Time = 10-80
Down = 4
Spot = Opponent in FG Range
Score = 0 to 2
OPP-TOL >= 1
*Form = Offense means any offense output. Run, pass, or spike; Not field goal or punt.